Unity Addressables
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Unity Addressables Course

4 Modules 17 Chapters 58 Lessons Intermediate

About This Course

Let me welcome you to Addressables for the Busy Developer .

I’m truly glad to have you here.

With this course, you’ll greatly step up the way you make games with Unity. You’ll learn to solve a specific set of problems that costs millions of dollars to big studios.

All the wisdom I’m offering you is based on challenges I effectively solved in many AA/AAA projects. Most of the issues I faced yesterday are those that you will face tomorrow.

Yes, we’ll solve real-life problems . You’ll be ready to crush them for good.

You can find the github repository with some of the course scripts here .

Feel free to discuss each of the lessons where you might have trouble with. I’ll keep an eye on you.

Again, welcome. I am truly convinced this course will help you immensely in the long term.

Course Structure

Only for Members
3 Chapters

A Quick Dive into Addressables

What is Addressables and what can it do for you and your game?

Let's secure our first wins quickly.

Only for Members
4 Chapters

Fine-Tuning Your Game

We got the basics running in your game.

Now, I'll help you making sure your game is running as well as you think it is.

Only for Members
3 Chapters

Bonuses

Here's the place to look for goodies that I promised the community.

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